Frequently Asked Questions#
They’re not actually asked that frequently, but they might be helpful to know.
What is this?#
It’s a integrated development environment (IDE) for old computers and video games. You can write code for 6502 or Z80-based hardware in C, assembler, etc. We emulate the hardware in the browser via JavaScript. The programming tools also run in your browser, and are usually compiled from C to WebAssembly or asm.js via Emscripten. We also support Verilog HDL for hardware design.
What emulators do you use?#
System |
Emulator |
---|---|
Atari 2600 |
Javatari (fork) |
NES |
JSNES (fork) |
C64/ZX |
chips (fork) |
Verilog |
Verilator -> WebAssembly |
Z-Machine |
|
Atari 800/5200 |
MAME |
everything else |
native TypeScript/JavaScript |
We integrate a MAME emulator for a couple of platforms, but debugging doesn’t work. The native TypeScript platforms generally have the best debugging support.
What programming tools do you support?#
System |
Emulator |
---|---|
Atari 2600 |
DASM, batariBASIC* |
NES |
DASM, ca65, cc65, nesasm3* |
6502 platforms |
DASM, ca65, cc65, Wiz* |
Z80 platforms |
sdcc, zmac* |
6809 platforms |
|
Verilog |
* not very well supported
When are you adding X system?#
Hopefully, eventually! We like platforms that:
Can be emulated in a browser (6502, Z80 especially) and have existing JS/WASM emulators available
Have existing dev tools that can be compiled via Emscripten or otherwise run inside the browser
Don’t depend on copyrighted BIOS files (we use open-source BIOS for some platforms)
Have a community waiting to pounce, or are especially interesting/historic
We like to have a good set of example files for each supported platform, and a comprehesive C support library if applicable. This is often the hard part.
How can I contribute?#
Really, the best way is just by using it and publishing your projects on GitHub, and spreading the word!